Tag Archives: robots

Comic Book Review – Nova #15


Nova battles mercenary robots, avoids detention and reunites with Beta Ray Bill all in one issue!

Stan Lee reputedly hates teen sidekicks. Bucky Barnes will attest to that. For this reason, the Marvel Universe never had a Teen Titans type book until a new wave of creators developed titles like the New Mutants and Young Avengers. Instead, Stan made the teenage sidekick the star of the show – see a little title called the Amazing Spider-man. Even though Peter Parker was the foundation of the Marvel Universe, teenage heroes rarely followed in Spidey’s webbed footsteps. The current version of Nova is a welcome addition to the teen hero model for Marvel.

This issue picks up in mid story arc with Nova, 15 year old Sam Alexander, trying to get to a slave trader named Skaarn (not to be confused with the Hulk offspring, Skaar). The characters he encounters in this issue are very imaginative and I really like them individually. Cosmo the talking, psychic watchdog and a trio of mercenary robots are particular stand outs. I absolutely love it when robots speak in a human way. These guys all had personality and humor while being a legit threat to our young hero.

The big bad (Skaarn) did not get much “screen time” so he did not blow me away. His background was perhaps fleshed out in a prior issue. I was also a little confused as to the power set involved with being a Nova. I admit I haven’t read much about the Nova Corps. As expected, the teen hero uses his abilities by instinct and achieves victories by almost pure luck so, perhaps as a reader, I can fumble along with the main character. The sudden return to high school life was a very cool idea at first but in the end it really derailed the momentum the issue had. Nothing terribly wrong here with Duggan’s work and I love the fast pace but I think a little more detail and depth would take this story to the next level.

The art is the star of the show for me. David Baldeon’s pencils are clearly manga infused but he adds in comic book solidity and a depth of detail that make the figures look less cartoony. He easily moves from bug eyed aliens, to animals, to teenagers, to adults, to robots all the while bringing individuality and distinctiveness to each character. Nova’s emotional ride during the battle is well portrayed in the character’s positioning and facial expressions. He can confidently attack or lash out by instinct and you know exactly how well the battle is going at that moment.

Terry Pallot’s inks are a great compliment here from the classic dark navy blacks on Nova’s uniform to the singular but detailed line work throughout the different environments contained in Knowhere. The colors do a good job in addressing all of the different alien components while helping Nova to stand apart from this world by staying true to his primary color togs. The computerized effects are used sparingly and when needed without being a distraction.

In all, I am very interested to watch the development of this art. Although I have nothing against manga style comic book art, I think Baldeon is well on his way to creating something unique here. He shows a good blend of artistic elements and I want to see what he will throw into the mix next!

What to look for
I am interested to see if the big bad is a worthy villain or just another puffed up Mongul/Thanos/Darkseid wannabe. I also can’t wait to see Beta Ray Bill in action. All this plus more Baldeon art.

What might put you off
The breakneck pace may make you long for more character development.

This title wasn’t on my pull list but I will definitely be adding it. The art alone is worth the risk of the title being a little shallow. My bet is that this issue was built to be fast and furious and I will get the depth I need in future issues.


Title Nova
Issue Number
Release Date
Gerry Duggan
David Baldeon
Terry Pallot
David Curiel
Albert Deschesne
Ellie Pyle
Reviewed by Geoff Jolliff

Where is Wall-E


Somewhere in this horde of robots drawn by Richard Sargent is WALL-E. Click the picture to see a bigger version.

IDW Planning Zombie Crossover


At the New York Comic Con, IDW Publishing announced Infestation, a zombie-fueled crossover event that debuts in January of 2011 and infect a number of licensed comic book titles including Star Trek, Ghostbusters, Transformers, and G.I. Joe.

To help create this wide-ranging crossover, IDW is teaming up with writers Dan Abnett and Andy Lanning (The Thanos Imperative, Legion of Superheroes) and artist David Messina (True Blood). Abnett and Lansing are writing Infestation #1 ($3.99), a 32-page saga that takes place in IDW’s Zombies vs. Robots universe. But something goes terribly wrong and ultimately infects the worlds of Transformers, Star Trek, G.I. Joe and Ghostbusters with zombies and infected robots. From there the story rips through special biweekly issues of Transformers and Star Trek in February and G.I. Joe and Ghostbusters in March before culminating in Infestation #2 in March.

Bruckheimer Gets ‘World War Robot’

Producer Jerry Bruckheimer has acquired the feature film rights to World War Robot, an IDW graphic novel written and drawn by Ashley Wood, according to Variety. The story is of a final war between humans and robots, set on Earth, the moon, and Mars.

MechWarrior Reboot Under Development

It is a good day for fans of giant robots. Piranha Games has officially confirmed that a new MechWarrior title is in development (via IGN), and that it will be a complete reboot of the classic series.

The new title will be set on the planet Deshler circa 3015, with the players taking on the role of "wayward nobleman" Adrian Khol. The production budget is still being set, but a full single-player campaign, four-player co-op play and a full range of multiplayer options are being planned.

Particular emphasis will be put on "information warfare," with unmanned drones being used to relay information about the battlefield back to players. There will also be different classes of mechs, with pilots gaining experience and becoming better the more they use a particular machine.