Tag Archives: SMALL

Table Top with Jason – January 12th, 2014 – FOLSOM, CA

TableTopwJasonSmallWorld

GamersCircle Comics is extremely pleased to bring table top gaming to Folsom, CA via Table Top with Jason.  Jason will be volunteering his time and sharing his board game enthusiasm with those that wish to come and either join in or just watch.
 
The January Table Top with Jason will be:

Sunday on January 12th, 2014 starting at Noon with the table top preference of SMALL WORLD.

Small World  is a zany, light-hearted civilization game in which 2-5 players vie for conquest and control of a board that is simply too small to accommodate them all! Picking the right combination of fantasy races and unique special powers, players must rush to expand their empires – often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory.

2-5 Players
Age 8+
40-80 minutes

MARVEL’S EXCITING SMALL MOVIE PLANS

Where does Marvel go after getting bigger than any other superhero movie when they release The Avengers? They rein it in and get smaller.

Marvel Studios is currently taking meetings with writers and directors to work on small scale movies based on some of their third tier characters. The movies would cost in the range of 20 to 40 million dollars (very small when we’re talking studio films) and would allow them to take risks with less obvious characters and with interesting talent.

Filmmakers are being offered their pick of characters whose names are only familiar to comic fans. Properties like Dr. Strange, Ka-Zar, Luke Cage, Dazzler and Power Pack are among the many that are being tossed around right now. And the attitude seems to be that Marvel is open to bringing any of their characters to the screen at the right price point.

In a lot of ways this is revolutionary. While superhero movies such as Kick-Ass have been made at a lower price point, the big studio system seems unable to keep costs down (Marvel has been just as guilty of this, by the way. Their films were supposed to be cheaper originally). This plan allows Marvel much more flexibility; a 100 million dollar Dazzler movie makes no sense, but one budgeted at 25 million – done right – could be a moneymaker. And at a lower budget these movies don’t need to be quite so mainstream. A 20 million dollar film can take much bigger risks than one that costs a hundred million more than that. 

Who knows what will be the first small film announced; Marvel has been meeting with people for some time now, and I don’t think they’re going to wait for The Avengers to be released before they start planning the next phase. In fact, I wouldn’t be surprised if a smaller film was being developed alongside The Avengers. 

This initiative is going to allow Marvel (and new owner Disney) to get more of their brands out into the public eye, and it will allow them to continue building their cinematic universe in intriguing ways. It could also mean that up and coming filmmakers or less mainstream directors could suddenly have the chance to play in the big Marvel sandbox. While Warner Bros is still just reving the engine of their DC Superhero movies, Marvel seems to have a plan that’s going to allow them to keep their characters at the forefront.

Source

Half-Life 2 = April 2004?

A couple of mainstream articles on the Half-Life 2 source code leak have appeared on New Scientist and CNET News.com. Neither of those do much other than rehash the situation, but Vivendi’s “Half Life II” game delayed by code theft on Reuters has the first indications of how the fallout from this is impacting the game’s release, (though this is not directly from Valve, so if the pattern that’s been established continues, we expect this is not the last word on the topic). Here’s the quote that suggests the new release date has been delayed until at least April 2004:

“A third of the source code was stolen. It’s serious because it forces us to delay the launch of the game by at least four months, that is to April 2004. Just the time to rewrite parts of the game,” VU Games president of international operations Christophe Ramboz told daily Les Echos in its Tuesday edition.”

Update: Half-Life Source has their report based on visiting Valve saying that “only a SMALL PORTION” of the source has been stolen, and an email they attribute to “Mike Thompson who says he works for Vivendi Universal” saying “delay is not confirmed…” Did I mention this might not be the last word on this subject?Blue’s News