Tag Archives: Xbox Live
Capcom’s announced that a live action Dead Rising movie will be sold exclusively on Xbox Live later this year, but only in Japan:
The Dead Rising movie is real and is directed the creator of Dead Rising himself, Keiji Inafune. The basic story is this: the movie follows brothers Shin and Jouji who must escape an area of Japan that has been quarantined following the spread of the disease that turns everyone into zombies.
Since it’s set in Japan, Frank West will most likely not be appearing, but it’s a cool idea anyway.
Xbox Live Avatars are getting a little cuter and cuddlier tomorrow, with the arrival of pets. Larry Hryb (a.k.a. Major Nelson) announced that the new arrivals will come in at 240 Microsoft Points ($3) each. Varieties of pets include a large dog, pug dog, cat, siamese cat, long haired cat, goldfish, monkey, bird, snake, pony, and for you hotel heiresses out there, a purse dog. A look at some of the pets is available on Major Nelson’s Flickr.
This announcement goes hand-in-hand with the recent Avatar Chocobo from Square Enix to promote Final Fantasy XIII. And while the little bird is free for signing up with Square before time runs out, some might find these other pets a bit pricey. But hey, if you really love pugs and want to show it, Microsoft is giving you the option.
It seems Microsoft’s plans for Natal are getting bigger by the minute.
Marc Whitten, the general manager responsible for Microsoft’s Xbox Live service, stated during the Streaming Media West show that he sees Project Natal replacing the traditional remote control for the TV even.
"With the flick of my wrist I can change a channel," Whitten said. "With the power of my voice I can start a movie."
"It won’t be a remote control" that consumers use," Whitten said. "A remote control is already too hard."
Instead, Whitten said he envisions a future where Natal recognizes the users in the room, and their voices as well. Knowing the identity of the users will coalesce the content they’re interested in, and allow one of multiple users to control the interface. (In one recorded demonstration, Natal picked up on a user’s voice to control a game.)
"I believe that this will be the largest leap of TV experience since the remote control,"
In June, Microsoft announced it would begin offering Xbox Live users access to Facebook, Twitter, and Last.fm. And while the manifestation of each of those services is scaled down on Xbox Live, the rollout has been one of the company’s big pushes this fall for its hugely popular online system.
According to Microsoft spokesman David Dennis, the first-week figures show that at least 2 million Xbox Live users have logged into Facebook, and that half a million Last.fm accounts were created in the first 24 hours of availability. Dennis didn’t address how many Xbox Live users have used the service’s Twitter feature, except to say that there have been "tweets from nearly every market where we have Xbox Live."
So, based on the data Dennis provided, the Facebook integration with Xbox Live has had the most adoption. And while 2 million people logging into Facebook is far short of the 20 million total Xbox Live users, it is notable that fully one tenth of the service’s users have tried the Facebook feature in just the first week.
Still, there’s no way to know if the numbers of members using the social-media features will climb higher. There are those who feel that the Facebook and Twitter implementations lack some of the richness that has led to those services’ phenomenal growth, and one has to wonder how many Xbox Live users will choose to spend time with Facebook or Twitter instead of doing things like watching movies or playing games.
As for Last.fm, Dennis said that in the first week, Xbox Live users had streamed 120 million minutes of music. Last.fm is a part of CBS Interactive, which also publishes CNET.
Lastly, Dennis said that 1.7 million Xbox Live users had gone to the new Zune marketplace–formerly known as the Xbox Live marketplace–and watched video.